A general outline for the introduction is written.
A rough storyboard is in place to match the
introduction.
The general outline for the stages is in place,
however more detail is to be written on the setting.
Protagonist
The protagonist ('The Dreaming Man') is decided to be a white male programmer in Japan. He works for Sony as a programmer (details of such are to be decided, such as how we can't use "Sony"). The reason for this is for the protagonist to be relatable, and for the intrigue of the adversity of being a white person in Japan.
Rough Storyboard for the Introduction. |
Introduction Stage
The
game begins with opening logo "Blue House Games". It gives an option
to start the game, which will then begin an animation of zooming in and
entering the "blue house" in the logo.
The
beginning introduction shows the Protagonist entering a crowded subway station
after leaving work.
He
checks the time just as it hits 5:30 and he boards the train home.
He
walks in the front door and puts on the kettle to make some tea.
As he's
relaxing with his tea, he receives a text.
>anon, I'm not happy with the way things
are going
>I don't think I want to be with you
anymore
>It's not that I don't love you...
>I just don't feel the same way as I used
to.
>Please don't reply...
Anon
puts down his phone and rests his head on his hands.
The
next scene is anon going to sleep.
End of
intro; fade in game Title.
Begin
Dream 1 stage.
Dream 1 Stage
This takes place a reasonable amount of time after the end of the world. Enough
so that most people have forgotten about the world before. The location of this
dream takes place in the prairies of Saskatchewan on a farm with a barn for
cows and pigs, and fields upon fields of grain.
Cast: Father;
Mother; Son; Daughter
Players’
viewpoint is from The Father. The Father wakes up and looks over at his wife. She
is exaggeratedly loving so to represent the Dreaming Man's sad loss. They go
through a pleasant morning until The Father goes outside to work. At this point
the home is attacked, and the wife is inevitably taken away, completely beyond the
Father's control.
At this
point, Dreaming Man wakes, and begins his day yet again. This is to be written.
Neo-Hwarang wielding a Geom (검). |
Dream 2 Stage
This is currently unwritten, however the setting itself is written. This will take place in a neo-Korea, approximately 250 years after the end of the world. The dream's cast will consist of a group of neo-Hwarangs, riding motorcycles, and using pistols with sword sidearm. This is a setting heavily influenced by the Three Kingdoms Era in Korea ('삼국시대'). Three countries have emerged in former Pyeongyang, Jinju, and Pohang.
Things to be Drawn (as of now)
Full
Screen Images/Backgrounds:
-
Stylized "Blue House" opening logo. House has door and window(s).
This allows for the zoom into the door upon starting the game.
-
"Dreaming Man" waking up in his bed from an intense dream. A
"nightmare" per se.
Dream
1:
- The
inside of a relaxed one-bedroom farm house during sunrise. The house has a
double bed for the father and mother, and two single beds for the children, as
well as basic necessities. It is the equivalent of an 1800's farmhouse without
power, and with animals and hand tools for crops.
-
Exterior of said house. Containing a barn for the animals (pigs, cows) and
tools. Surrounded by differing crops for as far as the eye can see.
No comments:
Post a Comment