Wednesday, 21 January 2015

Visual Novel Toolkit

This week I've been working with a module for Unity referred to me by Tyler, called Visual Novel Toolkit.
It's a pretty neat little program, that allows you to make VN styled games at the drop of a hat, although of course, for the more complicated parts of a game such as math and combat, you'd need to do that by yourself.
Working with the module in Unity
The actual interface inside of the module's pretty easy to work with, and there's a few tutorial videos online made by the creators of the module, as well as community content, so it's not too hard to learn.
The view inside of Visual Novel Toolkit
The UI inside of the game needs to be worked with, and the sprites are a little clipped, but this is only something to do preliminary testing on, so that's not too bad. 

I'm using sprites and dialogue given to me from the other project, shout out to whoever made them, because the art  and dialogue for The Dreaming Man aren't entirely up to snuff yet, so this allows me to do some practice before they're ready.


Anyways, it's a decent little program, and this weeks project. Next week I'll look into some of the code-side stuff, and investigate what more can be done with Unity.

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